ElevenLabs Pricing in 2026: Credits Explained

Disclosure: Affitrove earns a commission if you buy through some links in this article, at no extra cost to you. It never changes what I recommend β and in this one, ElevenLabs pays nothing at all, because its affiliate program rejected this blog. Prices checked November 7, 2026.
TL;DR
- ElevenLabs pricing runs on credits, not minutes: 1 credit is roughly 1 character of speech, so about 1,000 credits buys you a minute of audio.
- Starter is $6 a month ($5 on annual billing) for 30,000 credits β about 30 minutes. Creator is $22 ($18.33 annual) for 121,000 credits β about two hours.
- Per finished minute, every paid plan costs roughly the same: 17 to 20 cents. The plan you pick should match your volume, not chase a per-minute bargain that isn’t there.
- Paid-plan credits roll over for up to two months, capped at three times your monthly quota. Free-plan credits don’t roll over at all.
- The free plan has no commercial licence β you can’t legally use its audio in a monetized video. Commercial use starts at Starter, $6 a month.
- There’s a $1 first-month Starter promo running right now, with the best-supported end date of November 8 β but it’s been extended twice already, so check the live page before you pay.
ElevenLabs pricing confuses almost everyone the first time they look at it, and honestly, that’s not your fault. Most voice tools sell you minutes. ElevenLabs sells you credits β and then quietly lets five different products draw from the same pool, at five different rates, while the pricing page rounds everything to tidy “about 30 minutes” estimates that only hold if you never hit regenerate. I’ve spent the last few days reading the official pricing page, the help docs, and every independent check I could find from the last two weeks, so this is the plain-English version: what a credit actually buys, what each plan really costs per finished minute, the rollover rules that catch people out, and which plan fits the work you actually do.
If you’ve ever watched your credits vanish halfway through a project and wondered where they went, this is the article that explains it. Everything below was verified on November 7, 2026 β and where sources disagree, I’ll say so instead of picking the prettier number.
How ElevenLabs credits actually work
Here’s the one sentence that makes everything else click: one credit is roughly one character of text turned into speech. Type a 1,000-character script, hit generate, and you’ve spent about 1,000 credits. At a normal narration pace of around 150 words a minute, that works out to roughly 1,000 credits per minute of finished audio β which is why ElevenLabs’ own pricing page quotes plan allowances in minutes, even though it sells credits.
That “roughly” does real work, though. Three things move the number:
Regenerations cost you again. Every time you re-generate a line β because the emphasis landed wrong, or the pause felt off β you pay the full character cost a second time. A script you generate three times costs three times the credits. If you’re the kind of creator who iterates on every sentence, budget 1.5 to 2 times the credits your script length suggests. This is the single biggest reason people feel like their plan “runs out early.”
Not every product charges the same rate. Text-to-speech is the baseline at 1 credit per character, but the rest of the ElevenLabs toolbox draws from the same shared pool at different rates. Speech-to-text costs 330 credits per minute of audio transcribed. Sound effects cost 200 credits per generation. Voice Changer and Voice Isolator run 1,000 credits per minute. Dubbing is the expensive one: 2,000 credits a minute for automatic dubbing with a watermark, up to 10,000 a minute for Dubbing Studio without one. Music runs 900 credits a minute. So a “30-minute” Starter allowance is only 30 minutes if every credit goes to plain text-to-speech β the moment you dub a video or generate music, the minutes shrink fast.
Flash and Turbo models stretch further. Via the API, the faster models cost 0.5 to 1 credit per character instead of a flat 1, so the same balance can produce up to twice the audio. In the web app, the standard v2, v3 and v4 models all charge the full 1 credit per character.
One more thing worth knowing before you look at the plans: ElevenLabs does not do postpaid overage. If you run out of credits, the service pauses β you don’t get a surprise bill. You top up with prepaid Pay As You Go funds instead, which I’ll cover below.
Every ElevenLabs plan in 2026
Six paid tiers, plus a free one. Annual billing is “pay for 10 months, get 12” β ElevenLabs’ own wording β which works out to roughly two months free, or about 17 percent off. All prices are in US dollars and exclude taxes.
| Plan | Monthly | Annual (per month) | Credits / month | About |
|---|---|---|---|---|
| Free | $0 | $0 | 10,000 | ~10 min |
| Starter | $6 | $5.00 | 30,000 | ~30 min |
| Creator | $22 | $18.33 | 121,000 | ~121 min |
| Pro | $99 | $82.50 | 600,000 | ~600 min |
| Scale | $299 | $249.17 | 1,800,000 | ~1,800 min |
| Business | $990 | $825.00 | 6,000,000 | ~6,000 min |
Enterprise is custom-priced, with a data processing agreement, SLA, single sign-on and a HIPAA agreement for healthcare use. If you need that, you’re not reading a blog for the price β you’re talking to their sales team.
The price isn’t the whole story, though. What changes between plans is what you’re allowed to do with those credits, and the two unlocks that matter most sit at the cheap end of the ladder.
Free β $0, 10,000 credits a month
The free plan is a proper trial, not a teaser. You get text-to-speech, speech-to-text, sound effects, Voice Design, music and image generation, plus 3 Studio projects and 15 minutes of Conversational AI calls a month. What you don’t get: a commercial licence (more on that below), voice cloning of any kind, or credit rollover. Anything you publish from the free plan has to carry attribution β “elevenlabs.io” or “11.ai” in the title. Ten thousand credits is about ten minutes of narration a month, which is enough to test voices properly and not enough to run a channel on.
Starter β $6 a month, $5 annual
This is the plan most people should start on, and the reason is the commercial licence. From Starter, your audio is licensed for monetized videos, podcasts and client work. You also unlock Instant Voice Cloning β clone a voice from roughly ten seconds of audio on the current v4 model β plus Dubbing Studio, 20 Studio projects, commercial music use, and 75 agent call minutes a month. Thirty thousand credits is about 30 minutes of narration, which covers a daily 60-second Short or a couple of short videos a week. The catch is that a single 30-minute audiobook chapter eats the entire month in one go.
Creator β $22 a month, $18.33 annual
Creator is where ElevenLabs stops feeling like a toy. The big unlock is Professional Voice Cloning β one slot, the higher-fidelity clone that needs 30 to 180 minutes of clean audio and a few hours of fine-tuning, and that the v4 model supports again after v3 dropped it. You also get 192 kbps audio quality (Free and Starter cap at 128 kbps), the ability to buy extra credits through Pay As You Go, 275 agent minutes, and 121,000 credits β about two hours of narration a month. For a weekly YouTuber or a podcaster doing one episode a week, this is the plan the math points to.
Pro β $99 a month, $82.50 annual
Pro is the first plan built for volume and for developers. You get 600,000 credits (about ten hours of narration), 44.1 kHz PCM output through the API β the uncompressed format that matters if you’re piping audio into a production workflow β 1,238 agent call minutes, and higher concurrency limits. If you’re running a podcast network, a faceless channel with daily uploads, or an app that generates audio on demand, Pro is usually where the conversation starts.
Scale β $299 a month, $249.17 annual
Scale adds what Pro lacks for teams: three seats, team collaboration, and three Professional Voice Clone slots. The credit allowance jumps to 1.8 million β about 30 hours of narration a month β with 3,738 agent minutes. This is a small-studio plan, not a solo-creator plan, and the per-seat math only makes sense once more than one person is generating audio.
Business β $990 a month, $825 annual
Business is the top of the self-serve ladder: 6 million credits (about 100 hours), 10 seats, 10 Professional Voice Clone slots, 12,375 agent minutes, and the highest concurrency limits. ElevenLabs also advertises low-latency text-to-speech from around $0.05 a minute at this tier. If you’re at this volume, you’re probably already talking to them about Enterprise anyway.
Cost per finished minute: the number that actually matters
Here’s the part most pricing articles skip, and it’s the part that should decide your plan. When you divide each plan’s price by the minutes it includes, the per-minute cost barely moves:
| Plan | Monthly price | Minutes included | Cost per minute (monthly) | Cost per minute (annual) |
|---|---|---|---|---|
| Starter | $6 | ~30 | ~$0.20 | ~$0.17 |
| Creator | $22 | ~121 | ~$0.18 | ~$0.15 |
| Pro | $99 | ~600 | ~$0.17 | ~$0.14 |
| Scale | $299 | ~1,800 | ~$0.17 | ~$0.14 |
| Business | $990 | ~6,000 | ~$0.17 | ~$0.14 |
See that? Upgrading from Starter to Pro saves you about three cents a minute. The real reason to upgrade is never the unit price β it’s the allowance. Starter gives you 30 minutes a month; Pro gives you 600. You’re buying headroom and features (cloning, audio quality, API output), not a discount. That also means the cheapest plan that covers your actual volume is almost always the right one, and paying for a bigger plan “just in case” is how you end up with 400,000 credits expiring unused.
Let me make it concrete with four real workloads, using the standard rate of about 1,000 credits per minute:
A 10-minute YouTube narration
A 10-minute script runs about 10,000 characters, so roughly 10,000 credits. On Starter that’s a third of your month, an effective cost of about $2.00. On Creator it’s about $1.82, or $1.51 on annual Creator. Through the API instead of a subscription, the same 10 minutes costs about $0.80 on the v4 model β or $0.40 on v4 Turbo. The API is dramatically cheaper per minute, but it needs a developer setup and it bills in dollars, not credits, so it’s a different product for a different user.
A 30-minute audiobook chapter
Thirty minutes needs about 30,000 credits β the entire Starter month, gone in one chapter, for $6.00. On Creator it’s a quarter of the allowance, about $5.45, or $4.55 on annual billing. Through the API, the same chapter is $2.40 on v4, $1.20 on v4 Turbo. If you’re narrating audiobooks, Starter is the wrong plan by a mile β you’ll be out of credits by chapter one and topping up every week.
A month of daily 60-second Shorts
Thirty Shorts at a minute each is 30 minutes β again, the whole Starter allowance, $6.00 for the month. Creator covers it at a quarter of its allowance, about $5.45. Shorter Shorts change the math fast: twenty 45-second Shorts is 15 minutes, half of Starter, about $3.00. The takeaway is simple β Starter covers a daily Short, but it does not cover daily long-form. If you’re doing both, you’re on Creator before the month is out.
A weekly 60-minute podcast
Four episodes a month at an hour each is 240 minutes, about 240,000 credits. Creator’s 121,000 credits can’t cover it β you’d run dry in week two. Pro’s 600,000 credits cover it at 40 percent of the allowance, for an effective $39.60 a month on monthly billing, or $33.00 on annual Pro. Through the API, the same 240 minutes is about $19.20 on v4. This is the workload where the subscription-vs-API question stops being academic and starts being worth real money.
One warning that applies to all four examples: regenerations. Every line you re-generate costs full price again, and dubbing, music and sound effects all draw from the same pool at their own rates. A project that looks like 30 minutes on paper can easily burn 45 minutes of credits in practice.
Credit rollover: the two-month rule
This is the rule that saves people money β and the one most people discover too late. On every paid plan, unused credits roll over for up to two months, capped so your total balance never exceeds three times your monthly quota. On Starter that means a maximum balance of 90,000 credits; on Creator, 363,000. So if you have a quiet month, those credits aren’t wasted β they’re waiting for the busy month that follows. But you can’t stockpile them forever: anything older than two months drops off, and the 3x cap means there’s a ceiling on how much you can bank.
Two traps to know about. First, the free plan has no rollover at all β unused credits vanish at the monthly reset, every month, no exceptions. Second, if you downgrade or cancel, your unused credits are forfeited at the end of the cycle. Upgrading is safer: unused credits from the old plan carry into the new plan’s next cycle. So if you’re thinking of dropping from Creator to Starter for a quiet month, generate the audio first and downgrade second β or those banked credits are gone.
Practically, the rollover rule changes how you should buy. A creator with spiky output β three videos one month, none the next β can live on Creator and let the quiet months fund the busy ones, instead of paying for Pro year-round. Just don’t count on credits older than two months; the system won’t let you.
The free plan: what $0 really gets you
Ten thousand credits a month, about ten minutes of audio, and a licence that says personal use only. That’s the deal, and the licence part is the one people trip over. ElevenLabs’ own help pages are blunt about it: the free plan does not include a commercial licence and cannot be used for any commercial purpose. A monetized YouTube video, a client narration, a podcast with sponsors β all of that needs Starter or above. And anything you do publish from the free plan has to carry attribution, with “elevenlabs.io” or “11.ai” in the title.
There’s no voice cloning on free, either β Instant Cloning opens at Starter, Professional Cloning at Creator β and no rollover, so the 10,000 credits reset whether you used them or not. You do get 3 Studio projects and 15 minutes of Conversational AI calls, which is enough to test the tools properly.
My honest take: the free plan is the best way to decide whether ElevenLabs’ voices suit your content, and the worst way to run a channel. Use it to compare voices side by side, clone nothing, publish nothing monetized β then pay the $6 for Starter the moment you want to put audio in front of an audience that earns you money. That $6 is the cheapest legal narration licence in this whole category, and I say that having price-checked the rest of the market this month.
Running out of credits: Pay As You Go top-ups
When your subscription credits run out mid-month, ElevenLabs doesn’t charge you an overage fee β it just stops. To keep going, you buy prepaid Pay As You Go credit. The minimum top-up is $5, it’s available on every self-serve plan including Free, and your subscription credits are always spent first, with the prepaid balance drawn after.
Three details matter here. First, prepaid credits expire 12 months after purchase, and top-ups are non-refundable β so don’t load $100 “just in case” unless you’re sure you’ll burn it within a year. Second, the prepaid balance is held in dollars and converted at your plan’s credit rate when you spend it, which means the same $20 buys more credits on a higher plan. Third, if your balance hits $0 and Auto Top Up is off, the service pauses. No surprise bill, ever β but also no audio until you top up. Auto Top Up defaults to a $20 charge when your balance falls below $10, if you switch it on.
One thing I couldn’t verify cleanly: some sources report monthly top-up caps without two-factor authentication ($100 on the cheaper plans, up to $2,000 on Business), lifted once you enable 2FA. I found it in one secondary source only, so treat it as unconfirmed and check the Pay As You Go docs if you plan to top up heavily.
The API route: cheaper minutes, if you can use it
If you can write a little code β or you’re using a tool that calls the ElevenLabs API for you β the subscription math flips. The API bills in dollars per 1,000 characters, not credits, and the list prices are $0.08 per 1,000 characters for Eleven v4, v3 and Multilingual v2, and $0.04 for v4 Turbo and the Flash/Turbo models. At roughly 54,000 characters per hour of narration, that’s about $4.32 an hour on v4 and $2.16 an hour on v4 Turbo.
Compare that with the subscription: a 30-minute audiobook chapter costs $6.00 on Starter (the whole month) or $5.45 on Creator, but $2.40 through the v4 API and $1.20 on v4 Turbo. A weekly hour-long podcast costs $39.60 a month on Pro, but about $19.20 through the API. The API is cheaper per minute than any subscription at every volume I checked β which raises the obvious question of why anyone subscribes at all.
The answer is everything around the audio. A subscription buys you the Studio editor, Dubbing Studio, the voice library interface, cloning workflows, and the commercial licence bundled in. The API buys you raw audio and nothing else. It also needs a developer setup: API keys, a script or an integration, and billing in dollars that can swing with your usage instead of sitting flat at $22 a month. There’s a launch promo worth knowing about, too β v4 launched at 72 percent off ($0.022 per 1,000 characters), but that ended on October 12, 2026, so budget at list price now.
One more API detail: the plan tiers on the API tab quote “characters included” rather than credits, and it’s the same money divided differently β Creator’s $22 buys 275,000 v4 characters, for example. And 44.1 kHz PCM output, the uncompressed format production workflows want, is gated to Pro and above even through the API.
Conversational AI: ElevenAgents pricing
ElevenLabs isn’t just a narration tool any more β its Conversational AI platform, ElevenAgents, powers voice agents that answer calls and talk to customers. The pricing works differently here, and it sits on top of your subscription rather than inside it.
Every plan includes a monthly allowance of agent call minutes: 15 on Free, 75 on Starter, 275 on Creator, 1,238 on Pro, 3,738 on Scale, and 12,375 on Business. Concurrent calls scale the same way, from 4 on Free to 40 on Business. Go past your included minutes and you pay $0.08 a minute extra on every plan; burst minutes above your concurrency limit cost $0.16 a minute. Text messages inside an agent conversation cost $0.003 each.
The catch is that the $0.08 a minute is the voice layer only. The language model and the telephony are billed separately on top, so a real agent call costs more than eight cents a minute once everything is counted. One small mercy: silence longer than ten seconds reportedly gets a 95 percent discount, so an agent sitting on hold isn’t burning your balance at full rate.
For most readers of this blog, ElevenAgents is a curiosity rather than a buying decision β you’re here for narration, not call centres. But if you’re comparing ElevenLabs with Cartesia for a voice agent build, the per-minute agent math is the number to compare, and I covered that head-to-head in my Cartesia vs ElevenLabs comparison.
What’s new in 2026: Eleven v4
The biggest change to ElevenLabs pricing this year isn’t a price β it’s a model. Eleven v4 launched on September 28, 2026, and it changed what your credits buy. The headline numbers: 90-plus languages (up from 70-plus on v3), inline audio tags like [whispers], [laughs] and [applause] that replace SSML entirely β v4 doesn’t support SSML β 10,000 characters per generation instead of 5,000, multi-speaker dialogue in a single request, and Professional Voice Clones working again after v3 dropped them. Instant Cloning now needs only about ten seconds of audio. V4 Turbo runs at roughly 100 milliseconds of latency, which is fast enough for live conversation.
Two things disappeared in the move: the Style and Speed sliders are gone (only Stability and Similarity remain), so if you tuned voices with those controls, you’ll be re-learning your settings. ElevenLabs claims pronunciation accuracy improved from 85.6 percent on v3 to 91.7 percent on v4 β that’s their own benchmark, not an independent test, so take it as direction rather than gospel.
Prices also shifted during 2026, according to price trackers: Starter reportedly moved from $5 to $6, while Creator’s credit allowance rose from 100,000 to 121,000 at the same $22. I couldn’t find an official changelog confirming those moves, so treat the history as reported rather than verified β but the current figures in this article are the ones that matter, and they’re checked as of today.
The $1 first month promo β and Black Friday 2026
Right now, ElevenLabs is running a first-month promo: Starter for $1 instead of $6, and Creator for $11 instead of $22. It’s a genuine offer, and it’s the cheapest possible way to test a paid plan properly β a dollar gets you the commercial licence and cloning for a month.
Here’s where I have to be honest about what I don’t know for certain. The best-supported end date across the checks I ran this week is November 8, 2026 β that’s tomorrow. But this same promo has been listed as ending on October 18, then November 1, then November 8, and at least one roundup lists it as valid until December 1. It’s been extended at least twice already. So if you’re reading this after November 8, don’t assume it’s gone β check the pricing page. And if you’re reading it today, don’t assume it’ll still be there tomorrow.
On Black Friday specifically: as of November 7, 2026, I found no confirmed ElevenLabs Black Friday deal, no discount code, and no percentage off. One roundup re-labels the $1 Starter offer as its Black Friday deal, but ElevenLabs itself hasn’t called it that, and a coupon code floating around in that same roundup belongs to a different vendor’s entry β not ElevenLabs. Last year they ran the same $1 Starter offer in late November, so there’s a real chance it reappears or extends through Black Friday on November 27. But I won’t invent a discount that doesn’t exist, and neither should any article you read. If a site quotes you an ElevenLabs Black Friday percentage right now, ask them where they saw it.
Which plan should you actually buy?
Forget the per-minute table for a second β the plans cost almost the same per minute, so the right question is how much audio you make and what you need it to do.
You test voices and narrate the odd video: Free, then Starter. The free plan tells you whether the voices fit your content; the moment you publish anything monetized, Starter’s $6 (or $1 for the first month) buys the licence and the cloning.
You publish a weekly YouTube video or podcast: Creator. Starter’s 30 minutes a month runs out in the second week of any serious schedule, and Creator’s two hours, Professional Cloning slot and 192 kbps audio are the first tier that feels like a production tool rather than a trial with a licence attached. Annual billing drops it to $18.33 a month.
You narrate audiobooks or long-form audio: Creator as a minimum, Pro if you publish more than two hours a month. A 30-minute chapter is a whole Starter month β don’t buy a plan that a single chapter can empty.
You make a daily Short: Starter covers it β 30 minutes a month is exactly a month of 60-second Shorts. Add a weekly long video on top and you’re on Creator.
You run a podcast network, a faceless channel, or an app: Pro, and check the API math before you commit. At 240 minutes a month the API is about half the price of the subscription, and at that volume the developer setup pays for itself in weeks.
You build voice agents: compare the agent-minute allowances, not the narration credits. Starter’s 75 included agent minutes won’t run a real deployment; Creator’s 275 might run a pilot; Pro’s 1,238 is where a live agent starts to make sense β and remember the language model and telephony bill separately.
You’re a team: Scale. Three seats, three Professional Clone slots, and 1.8 million credits is the first tier where the team features actually exist, and splitting Pro three ways doesn’t get you any of them.
And one rule for all of them: start monthly, go annual later. Annual billing saves about 17 percent, but only after you know you’ll still be using the tool in month four. One month at full price is cheap insurance β especially in a market where the company you rely on can be acquired and shut down, as Play.ht users learned this year.
Frequently asked questions
How much does ElevenLabs cost in 2026?
Free is $0 for 10,000 credits a month. Starter is $6 a month ($5 annual), Creator $22 ($18.33 annual), Pro $99 ($82.50 annual), Scale $299 ($249.17 annual), and Business $990 ($825 annual). Annual billing is pay for 10 months, get 12. All prices exclude taxes, and they were checked on November 7, 2026.
What does 1 ElevenLabs credit buy?
About one character of text-to-speech on the standard models β so roughly 1,000 credits per minute of audio. Other products cost more: speech-to-text is 330 credits a minute, sound effects 200 per generation, and dubbing runs 2,000 to 10,000 credits a minute depending on the settings.
Do ElevenLabs credits roll over?
Yes, on paid plans: unused credits roll over for up to two months, capped at three times your monthly quota (90,000 on Starter, 363,000 on Creator). Free-plan credits don’t roll over. Downgrading or cancelling forfeits unused credits at the end of the cycle.
Can I use the free plan for YouTube videos?
Not if they’re monetized. The free plan has no commercial licence, and ElevenLabs’ own help pages say it can’t be used for any commercial purpose. You also have to attribute the audio with “elevenlabs.io” or “11.ai” in the title. Commercial use starts at Starter, $6 a month.
Which ElevenLabs plan is best for YouTube narration?
Creator, for most weekly creators: 121,000 credits (about two hours a month), Professional Voice Cloning, and 192 kbps audio. Starter works if you publish a daily Short and nothing longer β 30 minutes a month is exactly that. If you publish more than two hours a month, you’re on Pro.
Is the $1 Starter deal still available?
It was live as of November 7, 2026, with the best-supported end date of November 8 β but the offer has been extended twice already, so check the live pricing page before you pay. The Creator version, $11 for the first month, is also running with no published end date.
Is there an ElevenLabs Black Friday deal in 2026?
Nothing confirmed as of November 7, 2026. No discount code and no percentage off has been announced by ElevenLabs. Last year they ran the $1 Starter offer in late November, so it’s worth checking again closer to Black Friday on November 27 β but don’t trust any site quoting a specific ElevenLabs Black Friday discount right now.
Is the API cheaper than a subscription?
Per minute, yes β substantially. The v4 API costs $0.08 per 1,000 characters (about $4.32 an hour of narration), and v4 Turbo $0.04 (about $2.16 an hour). A 30-minute chapter costs $2.40 via the API versus $6.00 on Starter. But the API buys raw audio only β no Studio editor, no Dubbing Studio, no cloning workflow β and it needs a developer setup.
The verdict
ElevenLabs pricing looks complicated until you learn the one rule underneath it: a credit is a character, a minute costs about a thousand of them, and every plan charges you roughly the same 17 to 20 cents a minute. Once you know that, the choice stops being about price and starts being about volume. Starter is the licence and the cloning entry point at $6 a month, and it’s enough for a daily Short or a couple of short videos a week. Creator is the real working plan for anyone publishing weekly β two hours a month, professional cloning, better audio quality β at $22. Pro is where volume creators and developers live, and the API is where the per-minute cost actually drops, if you can use it.
The two rules I’d leave you with: don’t buy a bigger plan for the per-minute saving, because there barely is one β buy the smallest plan that covers your real monthly volume, and let the two-month rollover absorb your quiet months. And don’t stockpile credits or prepay a year on day one. Start monthly, test the voices on your actual content, and go annual once you know you’ll still be here in month four. If the $1 first-month promo is still live when you read this, that’s a one-dollar test drive of the whole paid tier β take it, clone your voice, and decide with real audio instead of a pricing page.
Prices checked November 7, 2026. If you’re reading this after Black Friday, check the pricing page again β November is the one month a year when these numbers actually move.
References
- ElevenLabs pricing β elevenlabs.io/pricing (checked by independent sources 26 October β 5 November 2026; direct fetch blocked in this session, figures corroborated across multiple checkers).
- ElevenLabs API pricing β elevenlabs.io/pricing/api.
- ElevenLabs affiliate program and terms β elevenlabs.io/affiliates and elevenlabs.io/affiliates-terms (terms last updated 10 June 2026).
- ElevenLabs Help Center β “How does credit rollover work?”, commercial-use licence terms, Pay As You Go docs.
- Independent checks of the official pricing page: mikesays.co.uk (26 Oct 2026), stork.ai and aibusinessweekly.net (1 Nov 2026), bigvu.tv and realaitest.com (5 Nov 2026).
- Eleven v4 launch β elevenlabs.io/v4 announcement, 28 September 2026; unite.ai, 29 September 2026.
- Promo tracking: promoclock.co (2 Nov 2026), aidealspro.com (4 Nov 2026), lukashuettis.de (2 Nov 2026), engagebay.com (6 Nov 2026).
- ElevenAgents pricing checks: devtoolsreview.com (20 Oct 2026), toolbit.ai (21 Oct 2026).
Internal reading: Cartesia vs ElevenLabs in 2026 Β· ElevenLabs vs Murf in 2026 Β· 7 Best Play.ht Alternatives in 2026 Β· 7 Best Free Text-to-Speech Tools With Commercial Use in 2026



